Editorial archive
All editorial pieces, most recent first.
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Hello Games and the Guildford Indie Studio Tradition
A third-person profile of Hello Games — the Guildford studio behind No Man's Sky — and the longer arc of small-team game development in Surrey.
04/22/20269 min -
A Guide to UK Indie Game Studios: Clusters, Cultures, and Continuities
An overview of the United Kingdom's independent game development scene by region, with attention to the cluster effects that shape studio formation in Guildford, Brighton, Cambridge, and Scotland.
04/15/202611 min -
Inside a Game Studio: What It Actually Looks Like
Most readers picture a game studio as either a sleek Silicon Valley campus or a teenager's bedroom. The reality is more boring, more interesting, and more specific.
04/08/20269 min -
GamesCom: A Developer Survival Guide for First-Time Attendees
GamesCom is the largest game trade event in Europe and one of the most logistically demanding. This guide covers the structure of the event, what indie developers actually do on the floor, and how to survive the August heat in Cologne.
04/01/202610 min -
The Photo-Essay Tradition in Games Journalism
Games journalism has always had a photo-essay tradition that runs parallel to its dominant review and news formats. This piece looks at what the form does, why it persists, and where it currently sits in the industry.
03/25/20268 min -
Founder Lineage: From Bullfrog to Lionhead to What Comes After
Three generations of Guildford studio closures have produced four generations of successor studios. How UK indie studio lineage actually flows.
03/18/202610 min